public bool PopulateWithErrors (string str, TextGenerationSettings settings, GameObject context);

Parámetros

strString a generar.
settingsGeneration settings.
contextThe object used as context of the error log message, if necessary.

Valor de retorno

bool True if the generation is a success, false otherwise.

Descripción

Generará los vértices y otros datos para el string dado con la configuración dada.

Will only regenerate if the string AND settings are different from the last execution.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961