public static float DistanceToDisc (Vector3 center, Vector3 normal, float radius);

Descripción

Pixel distance from mouse pointer to a 3D disc.

Calculates the screen space distance from the mouse pointer to the disc (circle) at given world space position with the given radius and normal.

Uses the current camera to determine the distance.

See Also: DistanceToCircle.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961