public void AddItemsToMenu (GenericMenu menu);

Descripción

Adds your custom menu items to an Editor Window.

The following example shows how you can implement this method in a class that derives from EditorWindow and implements IHasCustomMenu.

using UnityEngine;
using UnityEditor;

public class CustomMenuExample : EditorWindow, IHasCustomMenu { [MenuItem("MyWindows/Custom Menu Window Example")] static void ShowCustomWindow() { GetWindow<CustomMenuExample>().Show(); }

public void AddItemsToMenu(GenericMenu menu) { menu.AddItem(new GUIContent("Hello"), false, OnHello); }

void OnHello() { Debug.Log("Hello!"); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961