AnimatorState.AddStateMachineBehaviour

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public T AddStateMachineBehaviour ();

Valor de retorno

T The type of state machine behaviour to add.

Descripción

Adds a state machine behaviour class of type T to the AnimatorState. Note that there is no corresponding "Remove" method. To remove a state machine behaviour, use Object.Destroy.


public StateMachineBehaviour AddStateMachineBehaviour (Type stateMachineBehaviourType);

Descripción

Non-generic version of this method.

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