Descripción

Add this function to a subclass to get a notification just before any Asset is imported.

This lets you control the import settings through code.

using UnityEditor;

class MyModelPostprocessor : AssetPostprocessor { void OnPreprocessAsset() { if (assetImporter.importSettingsMissing) { ModelImporter modelImporter = assetImporter as ModelImporter; if (modelImporter != null) { if (!assetPath.Contains("@")) modelImporter.importAnimation = false; modelImporter.materialImportMode = ModelImporterMaterialImportMode.None; } } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961