ContentBuildInterface.CalculatePlayerDependenciesForGameManagers

Cambiar al Manual
public static Build.Content.GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers (Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet);
public static Build.Content.GameManagerDependencyInfo CalculatePlayerDependenciesForGameManagers (Build.Content.BuildSettings settings, Build.Content.BuildUsageTagGlobal globalUsage, Build.Content.BuildUsageTagSet usageSet, Build.Content.BuildUsageCache usageCache);

Parámetros

settingsSettings for dependency calculation.
globalUsageGlobal usage tag for lighting and fog modes in use in the project.
usageSetOutput usage tags generated from dependency calculation.
usageCacheOptional cache object to use for improving performance with multiple calls to this api.
modeSpecifies how to calculate dependencies between internal Unity game managers and game assets.

Valor de retorno

GameManagerDependencyInfo The calculated dependencies for internal Unity game manager classes.

Descripción

Calculates dependency information for various internal Unity game manager classes.

Internal use only. See note on ContentBuildInterface.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961