Draws the built-in inspector.
Call this method, within the OnInspectorGUI method, to automatically draw the inspector. This is useful if you want to add a few buttons without having to redo the entire inspector. See Also: OnInspectorGUI.
// This example shows a custom inspector for an // object "MyPlayer", which has a variable speed. using UnityEngine; using UnityEditor; using System.Collections;
[CustomEditor(typeof(MyPlayer))] public class Example : Editor { public override void OnInspectorGUI() { MyPlayer targetPlayer = (MyPlayer)target; EditorGUILayout.LabelField ("Some help", "Some other text");
targetPlayer.speed = EditorGUILayout.Slider ("Speed", targetPlayer.speed, 0, 100);
// Show default inspector property editor DrawDefaultInspector (); } }