Manual
Scripting API
unity.cn
Version:
2020.2
2021.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
Manual
Scripting API
Idioma:
Español
English
中文
日本語
Español
한국어
Русский
Scripting API
Version:
2020.2
2021.1
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
UnityEventTools
.AddStringPersistentListener
Cambiar al Manual
public static void
AddStringPersistentListener
(
Events.UnityEventBase
unityEvent
, UnityAction<string>
call
, string
argument
);
Parámetros
unityEvent
Event to modify.
call
Function to call.
argument
Argument to use when invoking.
Descripción
Adds a persistent, preset call to the listener.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961
法律条款
隐私政策
Cookies
沪ICP备13002771号-8