public static void GetTerrainGIChunks (Terrain terrain, ref int numChunksX, ref int numChunksY);

Parámetros

terrainThe terrain.
numChunksXNumber of chunks in terrain width.
numChunksYNumber of chunks in terrain length.

Descripción

Get how many chunks the terrain is divided into for GI baking.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961