| colors | UN arreglo de los colores de pixel. | 
| arrayElement | El indice del elemento en el texture array. | 
| miplevel | El nivel mip. | 
Establece los colores de pixel para el nivel completo mip.
        This function takes a color array and changes the pixel colors of the whole
mip level of the texture. Call Apply to actually upload the changed
pixels to the graphics card.
See Also: SetPixels32, SetPixelData, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.