public void GetTileData (Vector3Int position, Tilemaps.ITilemap tilemap, ref Tilemaps.TileData tileData);

Parámetros

positionPosition of the Tile on the Tilemap.
tilemapThe Tilemap the tile is present on.
tileDataData to render the tile. This is filled with Tile, Tile.color and Tile.transform.

Valor de retorno

void Whether the call was successful. This returns true for Tile.

Descripción

Retrieves the tile rendering data for the Tile.

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