public static AI.NavMeshLinkInstance AddLink (AI.NavMeshLinkData link);

Parámetros

linkDescribing the properties of the link.

Valor de retorno

NavMeshLinkInstance Representing the added link.

Descripción

Adds a link to the NavMesh. The link is described by the NavMeshLinkData struct.

Returns an instance for the added link.

The returned instance is valid if the link was successfully added. The instance can be used to later remove the link using RemoveLink().

Note: If the area is set to Not Walkable, or if adding a link would exceed the maximum number of active links (65535) the link will fail to be added – and the valid property will be false.

See Also: NavMesh.RemoveLink.


public static AI.NavMeshLinkInstance AddLink (AI.NavMeshLinkData link, Vector3 position, Quaternion rotation);

Parámetros

linkDescribing the properties of the link.
positionTranslate the link to this position.
rotationRotate the link to this orientation.

Valor de retorno

NavMeshLinkInstance Representing the added link.

Descripción

Adds a link to the NavMesh. The link is described by the NavMeshLinkData struct.

Returns an instance for the added link.

This function is similar to AddLink above, but the position and rotation specified is applied to the start and end positions of the link. The rotation also specifies the local up-axis of the link.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961