public void SetData (Array data);
public void SetData (List<T> data);
public void SetData (NativeArray<T> data);

Parámetros

dataArray of values to fill the buffer.

Descripción

Set the buffer with values from an array.


public void SetData (Array data, int managedBufferStartIndex, int graphicsBufferStartIndex, int count);
public void SetData (List<T> data, int managedBufferStartIndex, int graphicsBufferStartIndex, int count);
public void SetData (NativeArray<T> data, int nativeBufferStartIndex, int graphicsBufferStartIndex, int count);

Parámetros

dataArray of values to fill the buffer.
managedBufferStartIndexThe first element index in data to copy to the graphics buffer.
countThe number of elements to copy.
graphicsBufferStartIndexThe first element index in the graphics buffer to receive the data.

Descripción

Partial copy of data values from an array into the buffer.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961