public void GetUVs (int channel, List<Vector2> uvs);
public void GetUVs (int channel, List<Vector3> uvs);
public void GetUVs (int channel, List<Vector4> uvs);

Parámetros

channelThe UV channel, in [0..7] range. Indices start at 0, which corresponds to uv. Note that 1 corresponds to uv2.
uvsA list of UVs to populate.

Descripción

Gets the UVs of the Mesh.

Gets the Mesh UVs (texture coordinates) as a List of either Vector2, Vector3, or Vector4.

See Also: uv, SetUVs.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961