Script interface for a Particle.
| angularVelocity | La velocidad angular de la partícula. |
| angularVelocity3D | La velocidad angular de la partícula. |
| animatedVelocity | The animated velocity of the particle. |
| axisOfRotation | Mesh particles rotate around this axis. |
| position | La posición de la partícula. |
| randomSeed | The random seed of the particle. |
| remainingLifetime | La cantidad de partículas actual (Read Only). |
| rotation | La rotación de la partícula. |
| rotation3D | La rotación de la partícula. |
| startColor | The initial color of the particle. The current color of the particle is calculated procedurally based on this value and the active color modules. |
| startLifetime | The starting lifetime of the particle. |
| startSize | The initial size of the particle. The current size of the particle is calculated procedurally based on this value and the active size modules. |
| startSize3D | The initial 3D size of the particle. The current size of the particle is calculated procedurally based on this value and the active size modules. |
| totalVelocity | The total velocity of the particle. |
| velocity | La velocidad de la partícula. |
| GetCurrentColor | Calculate the current color of the particle by applying the relevant curves to its startColor property. |
| GetCurrentSize | Calculate the current size of the particle by applying the relevant curves to its startSize property. |
| GetCurrentSize3D | Calculate the current 3D size of the particle by applying the relevant curves to its startSize3D property. |
| GetMeshIndex | Calculate the Mesh index of the particle, used for choosing which Mesh a particle is rendered with. |
| SetMeshIndex | Sets the Mesh index of the particle, used for choosing which Mesh a particle is rendered with. |