SystemLanguage

enumeration

Cambiar al Manual

Descripción

The language the user's operating system is running in. Returned by Application.systemLanguage.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { //This checks if your computer's operating system is in the French language if (Application.systemLanguage == SystemLanguage.French) { //Outputs into console that the system is French Debug.Log("This system is in French. "); } //Otherwise, if the system is English, output the message in the console else if (Application.systemLanguage == SystemLanguage.English) { Debug.Log("This system is in English. "); } } }

Variables

AfrikaansAfrikaans.
ArabicArabic.
BasqueBasque.
BelarusianBelarusian.
BulgarianBulgarian.
CatalanCatalan.
ChineseChinese.
CzechCzech.
DanishDanish.
DutchDutch.
EnglishEnglish.
EstonianEstonian.
FaroeseFaroese.
FinnishFinnish.
FrenchFrench.
GermanGerman.
GreekGreek.
HebrewHebrew.
IcelandicIcelandic.
IndonesianIndonesian.
ItalianItalian.
JapaneseJapanese.
KoreanKorean.
LatvianLatvian.
LithuanianLithuanian.
NorwegianNorwegian.
PolishPolish.
PortuguesePortuguese.
RomanianRomanian.
RussianRussian.
SerboCroatianSerbo-Croatian.
SlovakSlovak.
SlovenianSlovenian.
SpanishSpanish.
SwedishSwedish.
ThaiThai.
TurkishTurkish.
UkrainianUkrainian.
VietnameseVietnamese.
ChineseSimplifiedChineseSimplified.
ChineseTraditionalChineseTraditional.
UnknownUnknown.
HungarianHungarian.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961