Version: 2017.1
public static int ConnectWithSimulator (int hostId, string address, int port, int exeptionConnectionId, out byte error, Networking.ConnectionSimulatorConfig conf);

パラメーター

hostId Host ID associated with this connection (Retrieved when calling NetworkTransport.AddHost).
address IPv4 address of the other peer.
port Port of the other peer.
exeptionConnectionId Set to 0 in the case of a default connection.
error Error (can be cast to NetworkError for more information).
conf A ConnectionSimulatorConfig defined for this connection.

戻り値

int A unique connection identifier on success (otherwise zero).

説明

シミュレートされたレイテンシ (遅延) で接続します。

Establishes a connection between peers and configures it to simulate Internet latency (only works with the Editor and development builds).

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961