Version: 2017.3
protected void ProcessTouchPress (EventSystems.PointerEventData pointerEvent, bool pressed, bool released);

パラメーター

pointerEvent Event data relating to the touch event, such as position and ID to be passed to the touch event destination object.
pressed This is true for the first frame of a touch event, and false thereafter. This can therefore be used to determine the instant a touch event occurred.
released This is true only for the last frame of a touch event.

説明

This method is called by Unity whenever a touch event is processed. Override this method with a custom implementation to process touch events yourself.

This method can be overridden in derived classes to change how touch press events are handled.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961