Version: 2018.4
public void OnPaintSceneGUI (GridLayout gridLayout, GameObject brushTarget, BoundsInt position, Tool tool, bool executing);

パラメーター

gridLayout Grid that the brush is being used on.
brushTargetTarget of the GridBrushBase.Tool operation. By default the currently selected GameObject.
positionCurrent selected location of the brush.
toolCurrent GridBrushBase.Tool selected.
executingWhether brush is being used.

説明

Callback for painting the GUI for the GridBrush in the Scene View.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961