Version: 2018.4
public static Unity.Jobs.JobHandle ScheduleBatch (NativeArray<SpherecastCommand> commands, NativeArray<RaycastHit> results, int minCommandsPerJob, Unity.Jobs.JobHandle dependsOn);

パラメーター

commandsA NaviveArray of SpherecastCommands to perform.
resultsA NavtiveArray of RaycastHit where the result of commands are stored.
minCommandsPerJobThe minimum number of jobs which should be performed in a single job.
dependsOnA jobHandle of the job that must be completed before performing the sphere casts.

戻り値

JobHandle Returns a JobHandle of the job that will perform the sphere casts.

説明

Schedules a batch of sphere casts to perform in a job.

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