Version: 2019.1
public int GetPath (int index, Vector2[] points);

パラメーター

indexThe index of the path from 0 to pathCount minus 1.
pointsAn ordered array of the vertices (points) in the selected path.

戻り値

int Returns the number of points placed in the points array.

説明

Gets a path from the Collider by its index.

A path is a cyclic sequence of line segments between points that define the outline of the Collider. Since the Collider can have holes and discontinuous parts, its shape is not necessarily defined by a single path.

Returns the number of points placed in the points array.

See Also: GetPathPointCount & pathCount.


パラメーター

indexThe index of the path from 0 to pathCount minus 1.
pointsAn ordered list of the vertices (points) in the selected path.

戻り値

void Returns the number of points placed in the points list.

説明

Gets a path from the Collider by its index.

A path is a cyclic sequence of line segments between points that define the outline of the Collider. Since the Collider can have holes and discontinuous parts, its shape is not necessarily defined by a single path.

The integer return value is the number of results written into the results list. The results list will be resized if it doesn't contain enough elements to report all the results. This prevents memory from being allocated for results when the results list does not need to be resized, and improves garbage collection performance when the query is performed frequently.

See Also: GetPathPointCount & pathCount.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961