Version: 2019.3

Cursor

class in UnityEngine

マニュアルに切り替える

説明

Cursor API for setting the cursor (mouse pointer).

Supports hardware cursors on macOS, Windows and Linux. Falls back to software cursors on unsupported platforms.

Windows Store Apps: Supports only one hardware cursor, set via PlayerSettings.defaultCursor, cursors created at runtime using Cursor.SetCursor are treated as software cursors.

Textures used as cursors should be marked as such in their import settings.

Static 変数

lockStateDetermines whether the hardware pointer is locked to the center of the view, constrained to the window, or not constrained at all.
visibleDetermines whether the hardware pointer is visible or not.

Static 関数

SetCursorSets the mouse cursor to the given texture.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961