Version: 2019.3
public void LookAt (Vector3 pos);
public void LookAt (Vector3 pos, Quaternion rot);
public void LookAt (Vector3 pos, Quaternion rot, float newSize);
public void LookAt (Vector3 pos, Quaternion rot, float newSize, bool ortho);
public void LookAt (Vector3 pos, Quaternion rot, float newSize, bool ortho, bool instant);

パラメーター

pointThe position in world space to frame.
directionThe direction that the Scene view should view the target point from.
newSizeThe amount of camera zoom. Sets size.
orthoWhether the camera focus is in orthographic mode (true) or perspective mode (false).
instantApply the movement immediately (true) or animate the transition (false).

説明

Moves the Scene view to focus on a target.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961