Version: 2020.1
言語: 日本語
public static void Copy (NativeArray<T> src, NativeArray<T> dst);
public static void Copy (T[] src, NativeArray<T> dst);
public static void Copy (NativeArray<T> src, T[] dst);
public static void Copy (NativeArray<T> src, NativeArray<T> dst, int length);
public static void Copy (T[] src, NativeArray<T> dst, int length);
public static void Copy (NativeArray<T> src, T[] dst, int length);
public static void Copy (NativeArray<T> src, int srcIndex, NativeArray<T> dst, int dstIndex, int length);
public static void Copy (T[] src, int srcIndex, NativeArray<T> dst, int dstIndex, int length);
public static void Copy (NativeArray<T> src, int srcIndex, T[] dst, int dstIndex, int length);

パラメーター

src The data to copy.
dst The array that receives the data.
length A 32-bit integer that represents the number of elements to copy. The integer must be equal or greater than zero.
srcIndex A 32-bit integer that represents the index in the srcArray at which copying begins.
dstIndex A 32-bit integer that represents the index in the dstArray at which storing begins.

説明

Copies a range of elements from a source array to a destination array, starting from the source index and copying them to the destination index.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961