Version: 2020.2
言語: 日本語

VertexAttribute

enumeration

マニュアルに切り替える

説明

Possible attribute types that describe a vertex in a Mesh.

Mesh vertex data comprised of different Vertex Attributes. For example, a vertex can include a Position, Normal, TexCoord0 and Color. Not all Meshes have all possible VertexAttributes. You can use this enum to query which VertexAttributes a Mesh uses.

See Also: Mesh.HasVertexAttribute, Mesh.GetVertexAttributes, VertexAttributeDescriptor.

変数

Position頂点位置
Normal頂点法線
TangentVertex tangent.
Color頂点カラー
TexCoord0Primary texture coordinate (UV).
TexCoord1Additional texture coordinate.
TexCoord2Additional texture coordinate.
TexCoord3Additional texture coordinate.
TexCoord4Additional texture coordinate.
TexCoord5Additional texture coordinate.
TexCoord6Additional texture coordinate.
TexCoord7Additional texture coordinate.
BlendWeightBone blend weights for skinned Meshes.
BlendIndicesBone indices for skinned Meshes.
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