Version: 2020.2
言語: 日本語

JobsUtility.ScheduleParallelForTransformReadOnly

マニュアルに切り替える
public static Unity.Jobs.JobHandle ScheduleParallelForTransformReadOnly (ref Unity.Jobs.LowLevel.Unsafe.JobsUtility.JobScheduleParameters parameters, IntPtr transfromAccesssArray, int innerloopBatchCount);

戻り値

JobHandle Returns a JobHandle to the newly created Job.

説明

Schedule an IJobParallelForTransform job with read-only access to the transform data. This method provides better parallelization because it can read all transforms in parallel instead of just parallelizing across transforms in different hierarchies.

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