Version: 2020.2
言語: 日本語

XRBlitParams

struct in UnityEngine.XR

マニュアルに切り替える

説明

This struct holds data for a single blit operation.

変数

destRectDestination Rect area that the blit operation wants to blit to.
srcRectSource Rect area that the blit operation wants to blit from.
srcTexSource render texture that the blit operation wants to blit from.
srcTexArraySliceDescribes source texture's desired array slice. Texture2D will have array slice 1.
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