Version: 2021.1
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

TerrainMap

class in UnityEngine.Experimental.TerrainAPI

マニュアルに切り替える

説明

Type for mapping 2D (X,Z) tile coordinates to a Terrain object.

変数

m_errorCodeIndicates the error status of the TerrainMap.
m_terrainTilesMapping from TileCoord to Terrain.

Public 関数

GetTerrainRetrieves the Terrain object corresponding to the tile coordinates (tileX,tileZ).

Static 関数

CreateFromConnectedNeighborsCreates a TerrainMap from the neighbors connected to the origin Terrain.
CreateFromPlacementCreates a TerrainMap from the positions of all active Terrains.

デリゲート

TerrainFilterTerrain map filter.
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