Version: 2021.1
言語: 日本語
public static bool BakeAsync ();

戻り値

bool Returns true if the bake was successfully started. Will return false and print a warning message if it's not possible to start the bake.

説明

非同期でベイクを行います

The progress can be monitored via isRunning property. bakeStarted will be called when the bake starts, and bakeCompleted when it is done.
Only works in Lightmapping.GIWorkflowMode.OnDemand mode.

For synchronous bakes see Bake.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961