Version: 2021.3
言語: 日本語

TextureImporter.IsPlatformTextureFormatValid

マニュアルに切り替える
public static bool IsPlatformTextureFormatValid (TextureImporterType textureType, BuildTarget target, TextureImporterFormat currentFormat);

パラメーター

textureType The TextureImporterType that the importer uses.
target The platform that the setting targets, referred to as the BuilTarget.
currentFormat The TextureImporterFormat to validate.

戻り値

bool Returns true if TextureImporterFormat is valid and can be set. Returns false otherwise.

説明

Validates TextureImporterFormat based on a specified import type (TextureImporterType) and a specified build target (BuildTarget.).

TextureImporterFormat is not available for all platforms based on the TextureImporterType of a given Texture. Use this method to check that the format set with SetPlatformTextureSettings is a valid format.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961