Version: 2022.1
言語: 日本語
public void SetPixels (Color[] colors, CubemapFace face, int arrayElement, int miplevel);
public void SetPixels (Color[] colors, CubemapFace face, int arrayElement);

パラメーター

colors ピクセルの色の配列
face Cubemap face to set pixels for.
arrayElement Array element index to set pixels for.
miplevel Mipmap level to set pixels for.

説明

Set pixel colors for a single array slice/face.

This function takes a color array and changes the pixel colors of the whole mip level of a single cubemap face. Call Apply to actually upload the changed pixels to the graphics card.

SetPixels throws an exception when it fails.

See Also: SetPixels32, SetPixelData, GetPixels, Texture2D.SetPixels, Graphics.CopyTexture.

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