Version: 2022.1
言語: 日本語
public Vector3 CellToLocalInterpolated (Vector3 cellPosition);

パラメーター

cellPosition Interpolated cell position to convert.

戻り値

Vector3 Local position of the cell position.

説明

Converts an interpolated cell position in floats to local position space.

Returns the local position in floats.

// Snap the GameObject to parent GridLayout center of cell
using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3Int cellPosition = gridLayout.LocalToCell(transform.localPosition); transform.localPosition = gridLayout.CellToLocalInterpolated(cellPosition + new Vector3(.5f, .5f, .5f)); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961