Version: 2022.1
言語: 日本語
public Object GetDefaultReference (string name);

パラメーター

name The name of a public field in the imported MonoScript.

戻り値

Object The Unity object to use as a default value for the given reference field.

説明

Gets the default value for a reference field in the imported MonoScript.

using UnityEngine;
using UnityEditor;

class Example { [MenuItem("Examples/Get Default Reference")] public static void GetDefaultReference() { var assetPath = "Assets/MyMonoBehaviour.cs"; var monoImporter = AssetImporter.GetAtPath(assetPath) as MonoImporter; var value = monoImporter.GetDefaultReference("MyGameObject"); Debug.Log($"Default reference for MyGameObject in {monoImporter.GetScript().GetClass().FullName} is {value}"); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961