Version: 2022.2
言語: 日本語
protected void Save (bool saveAsText);

パラメーター

saveAsText If true then the file is saved as text, if false it is saved as binary.

説明

Saves the current state of the ScriptableSingleton.

Call this function whenever you want to save the current state of the ScriptableSingleton to the HDD for persistence. If you call this function and your class has no FilePathAttribute, then saving has no effect.
See Also: GetFilePath.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961