Version: 2022.2
言語: 日本語

ReadOnly

struct in Unity.Collections

マニュアルに切り替える

説明

NativeArray interface constrained to read-only operation.

変数

IsCreatedIndicates that the NativeArray.ReadOnly has an allocated memory buffer.
LengthNumber of elements in the NativeArray.ReadOnly.
this[int]Read-only access to NativeArray.ReadOnly elements by index.

Public 関数

AsReadOnlySpanExposes NativeArray.ReadOnly data as a System.ReadOnlySpan<T>.
CopyToCopy all elements to a NativeArray or managed array of the same length.
GetEnumeratorGet enumerator.
ReinterpretReinterpret the array as having a different data type (type punning).
ToArrayConvert the data in this NativeArray.ReadOnly to a managed array.
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