Version: 2023.1
言語: 日本語
public static void DrawSelectionFrame (int controlID, Vector3 position, Quaternion rotation, float size, EventType eventType);

パラメーター

position The position of the handle in the space of Handles.matrix.
rotation The rotation of the handle in the space of Handles.matrix.
size The size of the handle in the space of Handles.matrix. Use HandleUtility.GetHandleSize if you want a constant screen space size.
controlID ハンドルのコントロール ID
eventType The type of event for the handle to act on. You can only use this function with EventType.Repaint.

説明

Creates a square at a position and rotation with a specified size.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961