Version: 2023.1
言語: 日本語

OverlapSphereCommandConstructor

マニュアルに切り替える
public OverlapSphereCommand (Vector3 point, float radius, QueryParameters queryParameters);

パラメーター

point 球の中心
radius 球の半径
queryParameters Structure for specifying additional parameters for a batch query such as layer mask or hit triggers.

説明

Create an OverlapSphereCommand.

This query is run in the default physics scene.


public OverlapSphereCommand (PhysicsScene physicsScene, Vector3 point, float radius, QueryParameters queryParameters);

パラメーター

physicsScene The physics scene to run the overlap sphere query in.
point 球の中心
radius 球の半径
queryParameters Structure for specifying additional parameters for a batch query such as layer mask or hit triggers.

説明

Create an OverlapSphereCommand.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961