Version: 2023.1
言語: 日本語
public static void SetVisualAssetsImage (string image, PlayerSettings.WSAImageType type, PlayerSettings.WSAImageScale scale);

パラメーター

image Asset path for the image to use as the specified Logo.
type UWP Logo type to assign an image for.
scale UWP Scale type to assign an image for.

説明

Sets the image to use as the Universal Windows Platform package logo.

In the Editor, Unity displays this under Tile section in UWP Player Settings.
Important: Unity writes these settings to the package manifest when it builds Universal Windows Platform for the first time. Building into an existing Universal Windows Platform build folder does not update the package manifest and does not apply any changes.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961