Version: 2023.1
言語: 日本語
public Texture2D GetIcon (string className);

パラメーター

className The fully qualified class name of a MonoScript imported by this plugin.

戻り値

Texture2D Returns the custom icon that will be associated with the imported MonoScript. If no custom icon will be associated with the imported MonoScript, returns null.

説明

Gets the custom icon to associate with a MonoScript at import time.

using UnityEngine;
using UnityEditor;

class Example { [MenuItem("Examples/Get Icon for MonoScript from PluginImporter")] public static void GetIconForMonoScriptFromPluginImporter() { var assetPath = "Assets/MyManagedPlugin.dll"; var pluginImporter = AssetImporter.GetAtPath(assetPath) as PluginImporter; var monoScript = AssetDatabase.LoadAssetAtPath<MonoScript>(assetPath);

var icon = pluginImporter.GetIcon(monoScript.GetClass().FullName); Debug.Log("Icon for " + monoScript.GetClass().FullName + " in " + assetPath + " is " + icon); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961