Version: 2023.1
言語: 日本語
public void SetLoadingMaterial (Material material);

パラメーター

material The material to display while a shader is compiling. If this value is null, Unity does not display anything.

説明

Set the loading material for the BatchRendererGroup.

When you render with a BatchRendererGroup and a shader is currently compiling, Unity doesn't display the default loading shader. Use this function to display a given material instead.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961