Version: 2023.1
言語: 日本語

ObjectIdResult

class in UnityEngine.Rendering

マニュアルに切り替える

説明

The results of an ObjectIdRequest, stored in ObjectIdRequest._result, containing the ObjectIdResult.idToObjectMapping that is needed to interpret the color-encoded object IDs that are rendered in the ObjectIdRequest._destination RenderTexture.

Please see ObjectIdRequest for further information and examples on submitting and using the results of this request.

See Also: ObjectIdRequest.

変数

idToObjectMapping An array of Objects that can be used to deterimine the object at each pixel in ObjectIdRequest._destination, first by decoding colors from ObjectIdRequest._destination to an index using ObjectIdResult.DecodeIdFromColor, and then by looking up this index in this array.

Static 関数

DecodeIdFromColor A utility function that can be used to decode colors from ObjectIdRequest._destination to an index that can then be looked up in ObjectIdResult._idToObjectMapping.
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