targetRenderer | The Renderer associated with the ray tracing instance. |
Removes a ray tracing instance associated with a Renderer from this RayTracingAccelerationStructure.
handle | The handle associated with an AABB or Mesh ray tracing instance. |
Removes a ray tracing instance associated with an axis-aligned bounding box (AABBs) GraphicsBuffer or a Mesh instance from this RayTracingAccelerationStructure.
Note that to build the acceleration structure on the GPU, you must call RayTracingAccelerationStructure.Build or CommandBuffer.BuildRayTracingAccelerationStructure.
See Also: RayTracingAccelerationStructure.AddInstance, RayTracingAccelerationStructure.ClearInstances.