Version: 2023.1
言語: 日本語

Settings

struct in UnityEngine.Rendering

マニュアルに切り替える

説明

Defines whether Unity or the user updates a RayTracingAccelerationStructure. Also provides additional filtering options.

変数

layerMaskA 32-bit mask that controls which layers a GameObject must be on to add it to the RayTracingAccelerationStructure.
managementModeAn enum that determines whether Unity or the user updates a RayTracingAccelerationStructure.
rayTracingModeMaskAn enum that determines the RayTracingModes a Renderer must have in order to add it to the RayTracingAccelerationStructure.

コンストラクタ

RayTracingAccelerationStructure.SettingsCreates a RayTracingAccelerationStructure.Settings from the given configuration.
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