Version: 2023.1
言語: 日本語

EditorSceneManager.SaveModifiedScenesIfUserWantsTo

マニュアルに切り替える
public static bool SaveModifiedScenesIfUserWantsTo (Scene[] scenes);

パラメーター

scenes 修正した場合、保存の必要があるシーン

戻り値

bool Returns true if the user clicked Save or Don't Save to indicate that that it is ok to close the input scenes after the dialog closes. Returns false if the user clicked Cancel to abort.

説明

Asks whether the modfied input Scenes should be saved.

In some cases, you might want to call this before opening another Scene or creating a new Scene. A return value of true indicates that you may continue. A return value of false indicates that the user cancelled the operation and you should not Open another Scene.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961