Version: 2023.2
言語: 日本語
public bool IsValid ();

戻り値

bool Returns true if the PresetType is valid. Returns false otherwise.

説明

Checks whether a PresetType corresponds with a valid native or managed class.

A PresetType is invalid when a MonoScript has been removed from the project, or the file containing a MonoBehaviour has been renamed and no longer matches the class name, or the type is explicitely excluded using ExcludeFromPresetAttribute.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961