Version: 2023.2
言語: 日本語

Pass

class in UnityEditor

マニュアルに切り替える

説明

This class describes a pass of a subshader.

変数

IsGrabPassIndicates whether this Pass results from a GrabPass command.
NameThe name of this pass (may be empty).
SourceCodeThe source code for this pass.

Public 関数

CompileVariantCompiles a shader variant for this shader pass and returns its bytecode and resource layout.
FindTagValueSearches for the tag specified by tagName on this SubShader and returns the value of the tag.
HasShaderStageChecks whether this pass includes a shader stage.
PreprocessVariantPreprocesses a shader variant for this shader pass and returns the preprocessed code.
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