Version: 2023.2
言語: 日本語

AtomicSafetyHandle.SetBumpSecondaryVersionOnScheduleWrite

マニュアルに切り替える
public static void SetBumpSecondaryVersionOnScheduleWrite (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle, bool value);

パラメーター

handle Safety handle.
value Use true to bump secondary version on schedule.

説明

Lets you automatically bump the secondary version when scheduling a job that has write access to the atomic safety handle.

For example, NativeList sets this on its AtomicSafetyHandle, causing any aliased NativeArrays (created using AsArray()) to be invalidated whenever a job is scheduled that uses this NativeList without the [ReadOnly] attribute.

For more information about container version numbers, see Copying NativeContainer structures.

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