Version: 5.6
Experimental: this API is experimental and might be changed or removed in the future.

CullResults.GetShadowCasterBounds

マニュアルに切り替える
public bool GetShadowCasterBounds (int lightIndex, out Bounds outBounds);

パラメーター

lightIndex The index of the shadow-casting light.
outBounds The bounds to be computed.

戻り値

bool True if the light affects at least one shadow casting object in the scene.

説明

Returns the bounding box that encapsulates the visible shadow casters. Can be used to, for instance, dynamically adjust cascade ranges.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961