Version: 2022.3
言語: 日本語
public ParticleSystem.MinMaxCurve meshSpawnSpeed ;

説明

In animated modes, this determines how quickly the particle emission position moves across the Mesh.

The value is specified in terms of the number of complete passes over the Mesh. A value of 2 would mean that the particle emission position traversed the Mesh twice per second. See Also: ParticleSystem.ShapeModule.meshSpawnMode, ParticleSystemShapeMultiModeValue, ParticleSystem.ShapeModule.shapeType.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961