Version: 2022.3
言語: 日本語

AssetPostprocessor.OnPostprocessMeshHierarchy(GameObject)

マニュアルに切り替える

パラメーター

root The root GameObject of the imported Asset.

説明

This function is called when a new transform hierarchy has finished importing.

The ModelImporter calls this function for every root transform hierarchy in the source model file. This lets you change each root transform hierarchy before other artifacts are imported, such as the avatar or animation clips.

If this function destroys the root hierarchy, any associated animation clips are not imported.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961